The Escape from Tarkov logo is like a piece of the world seen through binoculars. The emblem evokes a sense of participation in an exciting secret mission. The participant lies in ambush or slowly crept with a group, hiding among the buildings.
Meaning and History
The game’s logo has remained unchanged since its announcement in 2015, but future changes are possible. The shooter has been developed and continually updated over the last six years. Players use a trial beta version. The emblem stands out for its amazing realism. The reception attempts to convey the maximum correspondence between the game’s surrounding situation and real war conditions on city streets. That’s why the shooter is only allowed for persons over 18.
What is Escape from Tarkov?
A military game, the action of which unfolds in 2028, is based on a fictional Russian city that is isolated by the Russian Federation and NATO troops. Inside the zone, there is lawlessness and confrontation with private groups, one of which the player is a member of. The character’s task is to survive, find the necessary equipment and food, and reach the evacuation point to leave the dangerous place. The game is distinguished by extraordinary realism, which gives the feeling of real participation.
2017 – today
The game’s logo impresses with its detail and clear contrast. The large, massive name inscription is placed on two levels. Tarkov is a fictional city in the Norvinsk region. According to the game’s legend, this is a place of former cooperation between Russia and the EU, where a scandal erupts around the large organization Terra Group.
The escape, as the logo’s inscription refers to, is the game’s main goal. Participants are given an evacuation point in a distant part of the map. You need to get there during the missions.
The letters are covered with an image of a nighttime city, featuring white elements of houses and silhouettes of people in military uniforms. The picture is supplemented by falling snow and smoke, which blend the edges of the letters into the background. It is difficult to determine where the image ends and reality begins.
The view is similar to that of an image from a night-vision device. The main difference is in the backlight color gamut, which in the real device is green. The area resembles an industrial one, which indicates the game’s main locations. Participants have access to 11 game zones, most of which are in abandoned parts of the industrial zone: Interchange, Factory, Terminal, and Laboratory.
In the background, a lone soldier holding a gun is visible. This is likely the player. He represents a private military company: USEC or BEAR. With weapons, the character and his team participate in raids to obtain trophies, medicines, and food.
Font and Colors
The contrast of black and white represents the theme of confrontation and attempts to survive in the dark, cold, and scary reality of a besieged city. The color indicates the need to hide, to act secretly.
The font of the inscription is bulky, with angular cubic glyphs. Cut-off elements convey the theme of shelters and barriers. The silhouettes of the letters F, C, and E at the top of the inscription remind players of weapons in their hands.


