Final Fantasy is a multi-platform computer fantasy game from Japanese developer and publisher Square Enix. The series belongs to the RPG genre and includes a whole line of sequels covering the period from 1987 to 2020. Their creator is the renowned game designer Hironobu Sakaguchi. The same name is a trademark based on a video game specializing in magazines, anime, motion pictures, and related products.
Meaning and History
It all started in a small and unknown studio, where several employees worked. The agency was in serious financial difficulty and was in a very difficult situation, which underlines the computer game’s name, subsequently presented to gamers. This was his last chance to prevent bankruptcy. The product released was incredibly successful. As a result, Hironobu Sakaguchi received widespread recognition instead of leaving (the developer planned to quit the computer games industry).
Moreover, if at the beginning Final Fantasy games were related only to role-playing ones, then later they grew into other formats. They have become tactical, adventure (action), online multiplayer, and even racing. The entire chronology is reflected in the logos that accompanied each issue.
In all, there are fifteen sequels and one remark (continued). True, as Square developed, spin-offs began to appear, low-budget side gadgets, made in a similar style. However, they have nothing to do with the official series. To distinguish them, look at the emblem – simple, concise, and at the same time, unique. Originality is associated with the corporate identity that is present in all logos.
Despite many subsequent video games, they are separate episodes, united only by general conceptual principles. But not the characters, the setting, or the storyline. Each part of the collection is an independent universe, designed by designers in an inimitable style. However, Sakaguchi didn’t expect it to require a sequel when creating the first draft.
Therefore, after the sudden success, the author chose a radically different plot for the sequel, which had nothing to do with past events. The gameplay elements remained unchanged, and even those designers slightly modernized – in particular, the development system of the characters. Moreover, there are as many logos as there are variations of the game. Usually, the image of one of the characters or several at once is used as a splash screen (labels, icons, emblems, etc.).
The drawing technique is the same everywhere: sweeping strokes go from the general element to small details. As a rule, they are thin, curly, winding. This is necessary to demonstrate the dynamics: a fluttering cloak, flapping of wings, falling from a height, and much more. The company pays special attention to the emotional side, for which it reflects peak tension in gaming emblems: suspicion, despair, fearlessness, devotion, greatness, pressure, etc.
Gradually, both video games and signs of their visual identity moved away from a purely Japanese direction: many are adapted for the markets of Australia, Europe, and North America. There are also versions for PCs, consoles, mobile phones. Game designers, of whom there were several, also contributed their vision. Sakaguchi directed and directed the first games by himself, but then he took up production and was replaced by others.
The main artist behind the first six computer games was Yoshitaka Amano. It was he who came up with the design, created the images of heroes and monsters. He also became the author of logos – for the main parts, additional versions, in general, for all sequels and spin-offs. A little later, Tetsuya Nomura took his place, since this artist’s drawings were more suitable for 3D graphics.
Font and Color of the Emblem
A key element of all logos is the full name of the video game. It is the only official symbol. The words are arranged in one line and have an elongated shape. Moreover, even acute-angled serifs are elongated. Intercharacter breakdown is average, with optimal letter spacing. Some signs are individually designed. For example, “S” has obliquely cut pointed ends and a corner instead of rounding. “A” has a very narrow configuration, so it appears that the inner lumen is a thin needle.
The emblem features a custom typeface designed specifically for this game. The personal font is called Final Fantasy and was designed by Juan Pablo Reyes Altamirano. The color scheme consists of a classic combination of black and white.