Dauntless Logo

Dauntless LogoDauntless Logo PNG

Embedded in the emblem is a ferocious monster that is watching the user and ready to be thrown. The Dauntless logo indicates danger. In an abandoned world, there will be no easy ways. You need to put on armor, prepare sharp weapons and always be on the alert.

Dauntless: Brand overview

Founded:September 26, 2019
Founder:Phoenix Labs
Headquarters:
United States
Dauntless is a free-to-play role-playing video game. It is developed by the Canadian studio Phoenix Labs from Vancouver. Its publisher and distributor are Epic Games, an American company based in Cary, North Carolina. It is offered for multiple platforms, for which it was released at different times. Initially, an adaptation for Microsoft Windows appeared (in 2018). Then came the option for Xbox One and PlayStation 4 (May and September 2019). In the finale, a Nintendo Switch version was created (December 2019). Moreover, the game is so successful that it was nominated for the National Academy of Video Game Trade Reviewers Awards.

Meaning and History

Dauntless Symbol

Judging by the logo, we are talking about fantasy events. Tragic actions split the fictional universe into parts, causing monsters called Behemoths to burst out. They hunt people, and they, in turn, destroy them. Players take on Slayers’ role, killing opponents and collecting loot designed to upgrade old weapons and create new ones to fight against more powerful creatures. All this is reflected in the emblem.

A video game is a third-person action game where you can act alone or in a team (in groups of no more than four gamers). The duration of each hunt takes up to 20 minutes. To attack, players use the combo system and be sure to monitor their health and stamina level.

What is Dauntless?

Dauntless is an ARPG video game, one of many projects by Phoenix Labs. An early version of it received positive reviews from critics. The plot takes place in a fantasy universe where hunters must rescue people from monsters that appeared after the world was split into two parts.

If we take a narrower framework regarding the authors, then the battle’s real creators are former Riot Games employees. These are Robin Mayne, Sean Bender, and Jesse Houston. Moreover, Dauntless was their first joint release. The video game was inspired by Monster Hunter and was designed like Tangled and other Disney animated films. This choice was required to avoid hyperrealism.

Interestingly, the Phoenix Labs studio representatives from the first release of the game monitor its perception by gamers and interact with them, not through official channels. They track their reactions on third-party resources and forums, studying information, fixing bugs, and implementing the latest techniques. This feedback helps developers to respond to comments from the target customer segment instantly.

The emblem does not cause any complaints and is well recognizable. It has existed since the game’s debut launch and has never changed, even considering the adaptation to other platforms. The same logo is used for all versions. But it does not convey a piece of the storyline but the image of the main character – the monster Behemoth.

Dauntless: Interesting Facts

“Dauntless” is a free action RPG made by Phoenix Labs, launched in 2019. It’s set in a fantasy world where players, called Slayers, hunt big monsters known as Behemoths. The game is popular for being easy to pick up and fun to play with friends.

  1. Cross-Platform Play: From the start, “Dauntless” lets players from PC, Xbox One, PlayStation 4, Nintendo Switch, and mobile play together, breaking barriers between gaming platforms.
  2. Monster Hunter Influence: While it takes cues from the “Monster Hunter” series by Capcom, “Dauntless” stands out by being easier to get into, having simpler game mechanics, and being free, which attracts a wide range of players.
  3. Evergame Concept: Phoenix Labs calls “Dauntless” an “Evergame,” meaning it’s always getting new updates, challenges, and content to keep the game exciting and draw players back in.
  4. Art Style: The game has a unique, stylized art style that looks like something out of an animated movie, making it stand out from more realistic-looking games and appealing to all ages.
  5. Community Driven: The developers listen to player feedback, using it to shape the game’s updates and changes, ensuring it grows with its community.
  6. Ramsgate Hub: The game’s central hub, Ramsgate, is where players meet, craft gear, and prepare for hunts. It got a big makeover in 2020 to make it more interactive and immersive.
  7. Hunt Pass: Like a battle pass in other games, the Hunt Pass offers challenges and rewards, such as unique cosmetics and materials. It also introduces new seasonal content to keep things fresh.
  8. Diverse Behemoths: The game’s monsters are varied, inspired by different mythologies and elements, each with its own set of skills, pushing players to adapt their strategies constantly.
  9. Crafting and Customization: A big part of the game is crafting and upgrading gear from materials collected from fallen Behemoths, allowing players to personalize their gameplay style.
  10. Events and Collaborations: “Dauntless” hosts many in-game events and partnerships, offering limited-time challenges and themed items. These keep the game interesting and connected to the wider gaming culture.

“Dauntless” has become popular for those new to monster-hunting games, thanks to its ability to play across different platforms, its welcoming community, and its constant evolution with new content.

Font and Colors

Dauntless Emblem

To mark the visual identity of the video game, the authors chose a laconic style. They settled on a variant composed of two traditional elements – a title and an icon.

The graphic part contains a stylized head of a mythical creature. Behemoth is positioned in the full face with an open mouth and sullen eyes. The gaze is hard and direct, although only empty eye sockets are visible. The skull is composed of four unconnected fragments. The lower part is the chin; the side parts are two cheekbones; the upper part is the skull (in terms of proportions, it is the largest). The elements are depicted with broken stripes and sharp geometric shapes to create a sense of danger for the enemy.

Below is the text. This is the name of a video game made in an original font that has no analogs. Each letter is worked out individually and contains a charge of internal tension. This condition is expressed through angular lines, protruding notches, sharp strokes, and spiky serifs.

The only streamlined characters are the two “S” at the end of the word “Dauntless.” Although it is in uppercase, the first and last letters are larger than all the others. Particular emphasis is placed on the central “T.” A monster’s head hangs over it, so the horizontal stroke is depicted with an angular depression corresponding to the lower part of the dragon’s chin. The letter’s leg is made in a sword or blade hilt with a sharp point at the bottom.

The logo has individual typography – each character in the word “Dauntless” has its spelling, so the typeface does not belong to any fonts. The corporate range of colors is restrained and consists of a monochrome combination of black and white.

Dauntless color codes

BlackHex color:#000000
RGB:0 0 0
CMYK:0 0 0 100
Pantone:PMS Process Black C

What does the Dauntless logo mean?

The Dauntless logo consists of a word mark and a graphic emblem. The inscription represents the name of the video game, and the drawing denotes the split of the world and, at the same time, resembles the head of a monster.

What does the dauntless symbol represent?

The Dauntless game symbol looks like the head of a terrible monster, which hunters must exterminate. On the other hand, it resembles a world divided into two parts because this event served as the basis for the plot.

What is the font of the Dauntless logo?

The Dauntless wordmark has individual typography. The creators of the logo designed the glyph set themselves, adding unusual cuts to the letters, complementing them with short serifs, and using lines of unequal thickness.