Gears of War is an over-the-shoulder third-person shooter. It is developed by Epic Games and published by Microsoft Game Studios. Its release date is October 2006. The game was first introduced for Xbox, then for Microsoft Windows, iOS and Android. Today it has several awards and storylines, unfolding three difficulty levels: Insane, Hardcore, Casual, which open sequentially. The game is played in a four-by-four mode, with users divided into two teams. Battles are held in Ranked mode or Player mode.
Meaning and History
According to the plot, the battles are centered on a planet called Sera, where people were drawn into a war with monsters – the reptilian race Locust Horde. The main character is Marcus Fenix, who leads a small squad. The key task of the players is the competent use of cover and the accurate calculation of tactics. To do this, it is proposed to join the main character in co-op mode or fight in a multiplayer format.
The logo came out simultaneously with the launch of Gears of War. It completely reflects the inner state of a video game – mystery, danger, gloom. Its main goal is the immersion in unpredictable situations, a spirit of struggle, and active strategic planning. Moreover, each version of the shooter is accompanied by a separate logo that corresponds to the content. There are four options in total – by the number of issues.
The debut emblem consists of a crimson human skull in gear. The style of painting is frightening. The eye sockets are uneven; the sinuses are in the form of elongated slits. The head is located in the center of the white circle, so it looks impressive and catchy. It is surrounded by a gear with protrusions of different heights – as if it had worn out from constant load. Black dots, stripes, shadows emphasize this impression. On the left, there is an inscription – the name of the video game. It is made with geometric symbols of a strict configuration, like a stencil. The letters are covered with white longitudinal lines that emphasize the metallic texture of the signs.
The developers added even more intimidation to the previous design: they darkened the upper left part and added two streams of blood flowing down from the gear. Among the changes are also a large number “2” at the end of the name and white letters covered with black dots of dirt.
The third version of the shooter was accompanied by a more modest logo – without a skull, gear, blood. The image contains only text – “Gears of War” with a red number “3”. The name is written in one line in black stencil-type characters.
The latest version of the game is framed with a familiar icon, but not on a dark, but a light background. The designers have added volume to the gear with shadows at the top and bottom teeth, making it look like a 3D element. The letters are metallic gray as if covered with ash.
Font and Colors of the Emblem
The Gears of War logo’s formidable style is sustained from the very first to the last version. The theme of bloody battles, grinding, and warlike battles are reflected in the skull, bloody cogwheel, crimson streaks, and stencil inscriptions. The letters in the shooter’s name represent the metal that has gone through the crucible of war – they are scratched, then covered with mud, then powdered with ash. Each version is numbered except for the first.
For the game, the authors chose a typeface reminiscent of the GCF Locust Resistance. These are strict, geometrically verified letters – grotesque, even, sharpened, and chopped. Also, they are wide, squat, and are in the upper register. The “G” has a sharp end pointing inward. The colors are traditionally military: black, ash, metallic, off-white, red, and its purple hue.